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HNC/D Esports Production

The Conservation and Education Centre at the former Bristol Zoo Gardens site remains open to students.

You will have private access to the zoo grounds during lectures, to carry out your observations and data collection, but as more animals are moved, this will gradually be carried out at the Bristol Zoo Project. This is a once in a lifetime opportunity.

ESPORT PRODUCTION - NEW FOR 2025!

This cutting-edge Esports course is designed to help you develop the wide range of personal skills that employers require. The course will provide you with an extensive overview of practical Esports production skills, which will give you a strong foundation of knowledge upon which to build a successful career.  If you are already working, gaining these skills will enable you to make an immediate contribution to your current role.

The Esports industry is experiencing explosive growth globally and, in the UK, driven by advancements in streaming technology and a surge in competitive gaming. Valued at over £1 billion globally, the sector is expanding at an annual rate of 15%, with the UK positioned as a key market in Europe. This growth fuels demand for skilled professionals in event management and production, as tournaments grow larger, audiences expand, and live broadcasts become increasingly sophisticated. Careers in esports production offer exciting roles in live event coordination, broadcast production, digital content creation, and audience engagement, catering to a rapidly evolving entertainment industry.

You will have the opportunity to work on a variety of hands-on projects that build practical skills in event and production management. This could include engaging in designing and coordinating mock tournaments, managing live-streamed gaming events, producing digital content for esports broadcasts, or developing marketing strategies to grow audience engagement. Projects could also involve collaborating on real-world simulations of esports events, honing skills in audio-visual production, managing digital platforms, and exploring effective communication strategies for large-scale online and live audiences.

Upon completion of the HNC/D in Esports, you will understand and be familiar with evolving concepts, theories, and techniques in event production and management specific to the esports industry. You’ll learn how to successfully apply these skills to real-world esports events, from live tournament production to digital broadcasts. Throughout the course, you’ll also build valuable personal skills, including time management, teamwork, and leadership abilities, helping you grow in confidence and expertise. These skills will open doors to a wide range of careers in the dynamic field of esports, giving you a competitive edge in a fast-growing industry.

The course is delivered through a blend of interactive learning methods, including lectures, collaborative projects, written assignments, hands-on production work, and personal research, supported by tutorials.

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Study Modules
ESP4001
Esports Ecosystem
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The esports industry is one of the fastest growing industries in the world and it continues to grow exponentially in the UK and globally. With that growth comes an abundance of career opportunities. This unit will introduce you to the network of organisations and key stakeholders, such as publishers, teams, leagues, tournaments and governing bodies, that form the esports ecosystem which, compared with most established industries, is in its infancy and some might say embryonic. While the significant growth of the industry is exciting, rapid expansion comes with difficulties that may need consideration for the sustainability of esports. You will explore a range of topics, including potential employment opportunities. Who are the key stakeholders in esports? Does esports operate under structural restraints due to the ownership of esports titles versus the needs of governing bodies to formulate a level playing field for all? How does this impact on questions around credibility and legitimacy? Who owns esports and can it facilitate effective governorship like traditional sport? With an understanding of the industry and potential future developments, you can research existing enterprises and professionals to consider your own preferred career pathways in readiness to formulate a strategic career plan.

ESP4002
Skills and Tactical Analysis
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In the fast-paced world of esports, where split-second decision making and strategic thinking can determine the outcome of a game, the ability to analyse skills and tactics is of utmost importance. This unit aims to provide you with the knowledge and skills required to assess and enhance the skill and tactical performance of esports performers. By analysing your own gameplay, participants can identify areas for improvement and focus on developing specific skills. Whether it is improving aiming accuracy, enhancing movement mechanics or refining reaction times, skill analysis enables individuals to optimise their performance and reach their full potential as esports athletes. Moreover, tactical analysis plays a vital role in enhancing team performance. By evaluating gameplay footage and studying the strategies employed by successful teams, coaches and participants can gain insight into effective team compositions, objective control and map control techniques. This knowledge enables athletes and their coaches to formulate and adapt team strategies, making informed decisions during competitive matches. In addition to improving individual and team performance, skill and tactics analysis also fosters critical thinking and decision-making skills. Esports games are constantly evolving, with new updates, patches and strategies emerging regularly. By analysing gameplay, you can develop the ability to adapt to changing circumstances, anticipate opponents' moves and make split-second decisions that can sway the outcome of a match. These skills are transferable to various aspects of life and can benefit you in a range of future careers in the esports industry, including performance analysis, esports coaching and game development. On successful completion of this unit, you will be able to apply the principles of evidence-informed performance analysis, giving those who aspire to become athletes, coaches or team managers the ability to provide valuable guidance to players, enhance team performance and facilitate the overall growth and success of your esports organisation.

ESP4003
Evaluation Planning and Delivery
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Esports events are one of the most exciting and enjoyable aspects of the industry. From large-scale international tournaments to smaller-scale training camps and conferences, esports events allow enthusiasts to join together to share a unique experience. The aim of this unit is for you to gain first-hand experience of the planning requirements for an esports event to ensure it will engage the target audience. You will also learn about the financial aspects of esports events and how to produce a budget based on realistic financial forecasts. You will then deliver and review your own esports event. On successful completion of this unit, students will be able to apply a range of organisational, administrative and financial skills within the context of esports event planning. You will also understand how to deliver an esports event to ensure your plans are implemented successfully to meet set objectives and engage the intended audience. This unit is linked to employment opportunities in event planning and management.

ESP4004
Planning an Esports Project
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This unit is assessed through a Pearson-set assignment. The project brief will be set by SGS College, based on a theme provided by Pearson (this will change annually). The theme and chosen project within the theme will enable you to explore and examine a relevant and topical aspect of esports in the context of a business environment. Esports is a global industry that engages a range of different audiences and stakeholders across the gaming landscape. It is a growth market supported by a diverse demographic, from amateur to professional, and a strong business focus on monetisation strategies, marketing, sponsorship and franchising. As an esports professional it is important to understand the key drivers within the industry that influence growth and revenues. The aim of this unit is to give you an opportunity to demonstrate the research skills required for developing a deeper understanding of esports and the ability to use data and evidence to inform decisions. You will undertake independent research and investigation of a theme set by Pearson. Based on these findings, you will use the outcomes to provide solutions to an esports brief that will then be presented with justifications. On successful completion of this unit, you will have the confidence to engage in decision making, problem solving, research activities and project-planning tasks. You will have the fundamental knowledge and skills that will enable you to investigate and examine esports concepts in a work-related, professional context to determine appropriate outcomes and solutions.

ESP4005
Audio-Visual Production
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Audio-visual production plays a paramount role in the success and remarkable growth of esports. Its impact goes far beyond the live event experience, significantly shaping the industry's image, attracting valuable sponsors, engaging viewers and fostering the development of talented individuals. Throughout this unit, you will acquire a comprehensive understanding of the fundamental principles underlying light, sound and visual output. By grasping these principles, you will have the opportunity to develop strategies tailored specifically to the dynamic esports environment. The unit focuses on enhancing the overall audience experience during events by working from a given brief. You will actively engage in the identification of sound capture, lighting and broadcast opportunities; analysing and exploiting your potential. Through application of theoretical concepts, you will be equipped with the knowledge and skills necessary to create a captivating and memorable audience experience. On successful completion of this unit, you will have the opportunity to understand the intricacies of job roles and comprehend technical equipment, and leverage this knowledge to fulfil the demands of a predefined brief. This will not only elevate your understanding of the technical set-up for an esports event but also allow you to gain an understanding of the industry's future requirements. This hands-on experience equips you with practical expertise and an awareness of the evolving needs within the audio-visual production industry, paving the way for your future success in this dynamic field.

ESP4006
Streaming and Broadcasting
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In the fast-paced world of esports, streaming and broadcasting have revolutionised the industry's reach and impact. With a passionate fan base, esports has harnessed the power of streaming technologies to deliver thrilling gameplay and competitive events to a global audience. Through live streaming and on-demand content, esports enthusiasts can engage with their favourite games and players, breaking barriers of distance and time. The immersive and interactive nature of esports broadcasts, with audience interaction tools and multiple camera angles, creates a dynamic viewing experience that rivals traditional sports. Streaming and broadcasting have propelled esports to global prominence, enabling fans to connect, participate and celebrate the excitement of competitive gaming like never before. This unit provides a comprehensive understanding of streaming and broadcasting in esports. By exploring key topics such as platforms, workflow design, infrastructure and audience interaction, you will gain the knowledge and skills to excel in the field. Through theory, practice and analysis, you will develop a deep understanding of technical aspects, enabling informed decisions, optimised quality and engaging broadcasts. Emphasising infrastructure, networking and audience interaction, the unit prepares you for the dynamic world of esports streaming, equipping you for success in this exciting industry. In streaming and broadcasting, various roles contribute to content production, distribution and management. These include broadcast engineers, camera operators, video editors, producers, directors, production assistants, sound engineers, broadcast journalists/anchors, broadcast technicians and content strategists. Each role plays a vital part in this dynamic industry. The aim of this unit is to provide you with essential skills and knowledge for excelling in esports streaming and broadcasting. You will understand various platforms and technologies, enabling informed selection based on streaming needs. You will master designing and implementing comprehensive workflows with multiple angles and interactive features. You will learn to evaluate and select suitable streaming platforms by understanding their features, content delivery methods, monetisation models and audience interaction tools. Additionally, you will develop proficiency in configuring advanced streaming settings using industry standard software and equipment to optimise quality and ensure compatibility with different devices and networks. You will also acquire the ability to evaluate streaming platforms and technologies based on factors including latency, scalability and audience engagement; proposing effective strategies to enhance viewer experience. Finally, you will master the design and implementation of comprehensive streaming workflows for esports events, incorporating multiple camera angles, overlays and audience interaction features while adhering to production planning principles. These skills will enable you to deliver engaging and seamless broadcasts, making a valuable contribution to the industry.

ESP4007
On-Air Talent
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An esports broadcast is never quite complete without its talent: storytellers and entertainers through and through who allow the audience to fully experience a broadcast. From hosts kicking off with explosive energy to analysts breaking down the stats and numbers for each team to educate and inform their audience on the nuance of each team’s style of play, talent forms an integral pillar of the broadcasting industry, esports or otherwise. The main focus of this unit is developing performance skills that will equip you with the skills you need to perform inside an esports talent team. You will gain an understanding of the fundamentals of the voice, how it is used and how it can be mastered. You will learn how to allow for the analysis of a performance, create and develop the stories and narratives that come from esports and cultivate collaborative skills that will allow for successful synergies with all members of a talent team. On successful completion of this unit, you will be able to demonstrate a firm understanding of how the voice works, how it should be maintained and how it can be used with proficiency. You will also be able to analyse performance, of an esports talent member, identify key weaknesses and strengths of their performance and give feedback on what developments are needed and how they can be made. Finally, you will gain the skills to be able to deliver a strong performance in any talent role. You will end this unit with communication skills, public speaking skills, confidence and analysis skills that can be applied to many roles inside and outside the esports industry, such as casting, interviewing, hosting, news anchoring (or any broadcast talent role), reporting, human resources, marketing and sales, education, public relations and social media management.

ESP4008
Tournament Operations
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The successful management and execution of esports tournaments requires meticulous planning, efficient organisation and seamless coordination of all stakeholders related to competitive gaming events. Profitable tournaments run smoothly, adhere to clear established rules and regulations, and provide an optimal experience for participants and spectators. This unit provides a solid foundation for you to pursue careers in tournament operations in the esports industry or roles in event management. The main objective of this unit is to equip you with a holistic comprehension of the fundamental principles and strategies employed in the coordination and administration of esports tournaments. In addition, you will delve into conflict resolution techniques, the crucial role of referees and cheating in esports. Different tournament formats used in the esports industry will be explored, with consideration of factors such as player experience, scheduling, logistics and competitive fairness. You will gain the skills to design and propose optimal tournament formats for specific esports titles, considering the unique characteristics of each game and the needs of players and audiences. The unit emphasises the importance of maintaining competitive integrity; teaching you comprehensive strategies to detect and prevent cheating, match-fixing and other integrity breaches. Through this unit, you will acquire a deep understanding of the decision-making principles required to resolve conflicts and enforce rules consistently.

ESP5004
Set Design
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Set design in esports is vital for creating captivating and immersive experiences. It establishes the event's atmosphere, engages players and spectators, and seamlessly integrates lighting, audio and video systems. By applying design principles and techniques, set design showcases brand identity and team aesthetics. Additionally, incorporating interactivity, augmented reality (AR), sustainability and eco-friendly practices enrich the viewer experience and demonstrates environmental consciousness. Set design plays a pivotal role in shaping the competitive gaming environment and captivating the audience in the dynamic esports landscape. Esports set design involves various job roles responsible for creating visually captivating and immersive environments. These roles include set designers, 3D modellers, lighting designers, audio engineers, video technicians and sustainability consultants. Each role contributes to the overall look, feel and functionality of the esports sets, enhancing the visual and audio impact while considering sustainability practices. Together these job roles ensure a memorable and engaging experience for players and spectators in the world of esports. This unit provides you with a comprehensive understanding of esports set design. It covers design principles, branding, software tools, interactivity, AR, sustainability and technical integration. You will develop skills in creating visually appealing and functional sets, effective communication through sketches and mood boards, and seamless integration of lighting, audio and video systems. Emphasis is placed on considering technical requirements, limitations and sustainability. By completing this unit, you will be well prepared to contribute to the dynamic world of esports set design. Set design in esports covers key topics that contribute to its aims. Design principles and techniques create appealing and functional sets, communicating effectively the desired look and feel. Incorporating branding and team aesthetics enhances the immersive experience. Software tools and 3D modelling aid in visualisation and refinement. Integrating interactivity, AR, sustainability and eco-friendly practices meets technical requirements and considers limitations and environmental concerns. Understanding technical aspects enables seamless integration of lighting, audio and video systems. These topics aim collectively to create captivating, functional and sustainable esports sets for an enhanced viewer experience. On successful completion of this unit, you will gain essential skills and knowledge in set design for esports. They will understand design principles, incorporate branding elements and use software tools and 3D modelling for detailed renderings. Additionally, you will learn to integrate interactivity, AR and sustainability, and collaborate with technical teams for seamless integration of lighting, audio and video systems. This unit equips you with the expertise to create visually appealing and functional esports sets while considering technical requirements and limitations.

ESP5003
Content Creation
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There are many different forms of content created in the esports industry. They are the drivers for audience engagement and can provide a source of information as well as entertainment. Content creation is a form of digital marketing practice that can generate global excitement in a range of formats, including videos, graphics and podcasts. With the growing popularity of esports on social media, there is a need for job roles in content creation and media departments at organisations such as content editors and digital, social media and marketing specialists, and journalists and videographers/photographers. Through this unit, you will explore a range of existing content created for the esports industry and how esports organisations use content to increase public engagement. You will develop a media content plan using strategies, and demonstrating an understanding of your audiences. The plan will be implemented, and you will create a series of content for a campaign. You will then gather primary research to evaluate the content created and its effect on their potential target audience. This unit introduces you to visual and audio communication, visual storytelling and practical skills in video and image editing as well as the wider skills in content writing and journalism, which can all be part of an esports campaign. On successful completion of this unit, you will be able to apply practical skills in content production in video, visual and audio formats. You will be able to build on their skills in research and social media practices. You will learn how to create content through the editing of videos, images and audio files to generate interest.

ESP5002
Esports Research Project
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The unit offers you the opportunity to conduct sustained research in a specific field of esports. Research skills are vital for the workforce, academic development and innovation. The unit aims to offer you an immersive learning experience designed to provide you with essential skills in research, problem solving, information collection and time management, and the ability to communicate findings to key stakeholders. These are considered to be crucial skills by employers for most positions in the esports industry. Given the creative and innovative nature of esports sectors, you should select contemporary, relevant and impactful research topics, and present your findings to key stakeholders. This unit provides a framework to recognise and explore solutions to real esports industry problems and opportunities. You will be able to explore different research methodologies, methods and tools. You will be able to demonstrate the ability to identify a research theme, develop research aims, objectives and outcomes, and present the research outcomes. Furthermore, you can investigate creative research methods and tools that better reflect esports data collection, analysis and presentation methods. This unit is assessed through a Pearson-set assignment. You will choose Your project based on a theme provided by Pearson. On successful completion of this unit, you will have the confidence to engage in problem-solving and research activities. As a result, you will have developed key skills such as problem solving, academic writing, independent thinking, critical analysis and effective communication. This will enable you to conduct research independently and inform current and future practices in esports.

ESP5001
Professional Development
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The esports industry has been growing rapidly in recent years, generating the need for further study and training. Its evolution and continuous development have led to a rise in esports professionals; increasing the number of players, practice modalities and hours of play dedicated to this field. Professional development is important in the esports industry since it helps players, coaches, influencers, managers and analysts to improve their skills and knowledge. It also provides an overview of the skills and knowledge required to stay up to date with the latest trends and technologies in the industry. In this unit, you will learn about the importance of interpersonal and transferable skills required to communicate with audiences in the esports industry. You will apply decision-making tools and techniques to a range of problem-solving scenarios and create a personal development plan for a career in esports. You will have the opportunity to discuss the benefits of team working in different esports environments and explore a range of relevant management skills to lead and motivate people to achieve their goals. Finally, you will consider the need to support your own continuing professional development (CPD) and, with a better understanding of opportunities available, its role in supporting higher-level learning. On successful completion of this unit, you will be more familiar with the work required in the esports industry and the importance of working in teams to help improve their communication, teamwork and leadership skills. As a result, you will have had opportunities to put into practice their learning to design and deliver an esports event, and experience critical thinking, problem solving and solution finding, which are critical to achieving your goals and succeeding in the esports industry.

Course Video
Stephen Barton
Subject Area Lead & Programme Lead for Computer Game Design Development, Game Art & Production, CDO Get Kraken Games
*This programme is subject to validation and delivery approval by the University of Gloucestershire.
APPLICATIONS FOR SEPT 2024 ENTRY ARE NOW CLOSED FOR THIS COURSE.APPLY VIA UCAS FOR FULL-TIME STUDY
(FULL-TIME)
APPLY ONLINE FOR FULL-TIME STUDY
(FULL-TIME)
APPLY ONLINE FOR PART-TIME STUDY
(PART-TIME ONLY)
Campus:
University Centre WISE
Level:
Higher National Diploma
Full-time Duration:
2 Year
Full-time Fee (Per Year):
£8500
Part-time Duration:
4 Years
Part-time Fee (Per Year):
£4250
UCAS Application Code:
SP01
UCAS Entry Tariff:
64
Entry Requirements

64 UCAS tariff entry points from a level 3 qualification, GCSE Maths and English at grade C/4. Once your application has been reviewed, you may be invited for an interview. Mature students over 24 without the relevant qualifications are encouraged to apply and will be required to demonstrate previous experience and evidence of academic ability

Course info last updated:
December 11, 2024
Full-Time
Part-Time
Delivery Format

The delivery format for your degree-level programs is primarily face-to-face and in-person sessions. However, there may be some hybrid sessions offered occasionally, mainly for flexibility purposes, such as tutorials or for larger events like visiting lecturers. Additionally, it's mentioned that all degree programs are well-supported by Virtual Learning Environments, which include Teams or Google Classroom.

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